This passing mechanic stuff only makes me feel as its pointless to OSRS gold perform any content other than raids where you earn less money and have a chance of dying due to laggy servers and in addition to that you have to pay to receive your expensive equipment returned. My favorite boss once I was getting into bossing was Zulrah, after taking a look at the proposed fees for deaths in that boss today, I probably wouldn't have even attempted to do it.
Always has been and always ought to be. And there ought to be risk versus reward. There's huge rewards and minimal risk more or less everywhere. And if you read the entire blog you would observe the fee's are not even that egregious, they are quite well balanced - For instance someone in 1.5b gear having to cover the maximum 500k isn't going to detect it just like a newbie in 500k gear paying 10k.
Possessing no passing punishment is like having participation awards in school. There is no push or motivation to be the best as you'll be rewarded. What's a game without a challenge.
The part where they explained the Buy Runescape gold longer you die, the longer you have to pay. At Zulrah. 300k? I must pay 300k to get shit you design for RuneScape players to die at many occasions? Okay, fine.